Sony filed a patent describing a dedicated frame-generation system for the next PlayStation console, according to the application titled "Generation Super Sampling" (US-20260320740-A1).

The document describes a method in which the system receives a conventional processed frame and constructs an intermediate frame, using a prediction approach that differs from current market implementations.

Unlike existing solutions that rely solely on game engine data and motion vectors, Sony's design feeds controller input into the frame-generation cycle to predict next-frame changes more precisely, which the patent says could reduce image judder and input lag.

The filing also leaves open simultaneous generation of multiple frames, a capability that arrived on PCs last year with the RTX 5090 GPU.

Multi-frame generation is mainly useful for displays with refresh rates of 144 hertz or higher; most home televisions remain capped at 120 hertz.

Filed alongside recent Sony patents for an AI agent to diagnose consoles and a payment sensor embedded in a controller, the new application suggests broad planning for the next generation, though its implementation requires official confirmation.

Sony has not confirmed that the technology will ship in PlayStation 6.